quote by Wanda Sykes

When life gives you lemons don't make lemonade, make pink lemonade. Be unique.

— Wanda Sykes

Glamorous Videogames quotations

A God. The God. One word can make all the difference in the world.

What is Man? A miserable little pile of secrets.

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What I created got abominated.

The guys from Atari that are making the next Alone in the Dark game came and we had a great meeting. I'd love to do that. I'm a fan of videogames. I like them. And to get to be part of one of them would be a fun and exciting thing.

I fancy myself as being very good at Guitar Hero.

I really don't play any other videogames. I kind of fell in love with Guitar Hero the first time I played it, and went out and bought a system for it.

I really enjoy it - it's like a videogame on wheels.

The GPS touch screen is one of the most entertaining things I've ever seen in a car. I still have a Range Rover that I don't drive much anymore, because I started feeling bad about it.

All I remember is the last time I played a videogame, it was Space Invaders.

Some trees flourish, others die. Some cattle grow strong, others are taken by wolves. Some men are born rich enough and dumb enough to enjoy their lives. Ain't nothing fair. You know that.

I'm definitely not up-to-date on the high-tech videogame world.

Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.

Being human totally sucks most of the time. Videogames are the only thing that make life bearable.

When I play videogames I'm trying to go deep every pitch.

I'm definitely not going to try to do that in real life. In the (video)game I'm trying to leave the yard.

As popular culture becomes more presentist, we move away from entertainment as the vicarious experience of a narrative - as watching someone else's story - and much more toward enacting one's own story. Moving away from myths and toward fantasy role-playing games, away from movies and toward videogames.

I'd already started directing short films when we were doing 'Lord of the Rings,' then videogame projects.

I think there's a lot of scope in broadening the way videogames approach depictions of masculinity, which is still extremely narrow in scope. It would be nice to see a panel about gender in videogames and it not just be about one gender!

We know that drugs, sex and rock and roll stimulates something called dopamine in the brain. So do videogames. Dopamine is something that we crave.

Digital television, satellite radio, videogames, iPods - so much media.

Do books even matter anymore?

I never let any of my sons beat me at videogames.

Videogame players essentially choose whether to win the game or to die heroically. There's a certain glory in both.

I think there are more female characters in videogames now but I also think that's because videogames in general are more diverse now.

I had never done anything with blue screen before, or prosthetics, or anything like that. Lord of the Rings was like stepping into a videogame for me. It was another world completely. But, to be honest, I basically did it so that I could have the ears. I thought they would really work with my bare head.Working with Martin Scorsese was an absolute minute-by-minute education without him ever being grandiose about it.

It's definitely weird, because pretty much everybody owns the Tony Hawk videogame. Just going over to people's houses and watching play me as I walk in - that's actually happened a few times and that's so weird. It's like, 'Dude, you're playing me right now.' It was too weird.

Well, I've been a fan of videogames all my life.

I'm a football guy at heart; maybe I should have played football for a living instead, because I play a lot of football videogames; I'm really into them.

More than anything tough, I play 'Madden'.

I'm a football guy at heart; maybe I should have played football for a living instead, because I play a lot of football videogames. I'm really into them.

I am so disturbed by kids who spend all day playing videogames.

I think where the criticism of videogames come from is where videogames are just Xeroxes of films, and when you get a film adaptation of that game, you've just Xeroxed something twice. I think that's where a lot of the criticism comes from - there are ultra-violent games that are already based on a million films. But there's definitely beauty and art and design in games. I don't think anybody could deny that.

I think it's really cool that videogames are getting more and more sophisticated and believable, and that people who worked on movies are being asked to art direct and design video games and characters, so they look better and better. When I see Jurassic Park on the screen, I predicted that games would be able to create a virtual experience that was just as real as the movies - we're not quite there yet, but it's getting better all the time.

I suspect the popularity of young adults and dystopian novels has something to do with a desire for allegory and old-fashioned morality tales. In fact, you might find your religious framework here in dystopian, post-apocalyptic fiction. Here, and in videogames, you find strict codes of authority, the "rules of the game," the life-or-death quest and struggle that people crave.

When people laugh and applaud as characters are killing each other, and you never see the body that's lying there, or you never see the family that suffers, then it turns into a cool thing to do, like a videogame. Then, when you watch the news and see that 15 soldiers were killed, you start to see them as just numbers, material, information, images. We lose the real weight and real value of one simple human life.

I'd already started directing short films when we were doing 'Lord of the Rings,' then videogame projects. So Peter's known that I've been heading towards directing for a long time. But I always thought my first outing would be a couple of people and a digital camera in the back streets of London somewhere!

We are cannibalizing our audience by only giving them regurgitated material.

Every movie is either a remake, a sequel, based on something else. Based on a former television series. Based on a successful videogame.

The thing about the state of hip-hop is that people are too concerned.

I don't think that there's a problem with being too concerned about videogames, especially for me, because I'm not in the industry. I'm just a consumer. But hip-hop is constantly like, "What are you doing for the scene?"

Videogames need more women and are too reliant on male, stubble-covered heroes.